Director of Product Design · Knapsack

I design products.
I think in systems.

My title has always been in design, but my thinking has never stayed there. I work at the intersection of design, engineering, and product — comfortable in every conversation, always asking how one decision ripples across the whole.


"Good design isn't just how something looks. It's how well you understood the problem before you touched a tool."

01

I break things down until they're clear

When a problem feels overwhelming, that's usually a signal the framing is wrong. I slow down, map the system, and find the one thing that actually matters. That clarity tends to unblock everyone around me too.

02

I stay in the room with engineers

I've spent enough time in codebases and sprint reviews to understand how engineers think. I write specs they can actually use, and I ask questions that don't waste their time. That trust makes a real difference in what ships.

03

Every detail has a downstream effect

A small UX decision can create a data modeling problem. A component choice can constrain a product decision six months later. I try to hold that context while still moving fast — and speak up when something feels off.

04

I think at the product level

Even when I'm deep in a flow or a component, I'm thinking about the broader experience and the business behind it. Design is where I work. Product is how I think.

Design Leadership

  • Team building & mentoring
  • Design team standards
  • Cross-functional collaboration
  • Stakeholder communication

User Experience

  • Information architecture
  • User research & testing
  • Journey mapping
  • Accessibility

Visual & Systems

  • Design systems
  • Native app design
  • Responsive web design
  • Component libraries

Let's work on something worth it.

I'm always happy to talk — whether that's a potential role, a collaboration, or just a conversation about design and where it's heading.